It’s always good to get a fresh perspective on life. This week we have enjoyed having two young people on work experience, one chap who is blind in London and one chap in Stockport who has no disability. We thought it interesting to get feedback from both as one young man would trial a game designed to be played by someone with his disability, whilst we would help the other young man to understand what to look for in a game to make it either accessible out of the box, or how it can be adapted to become accessible.
Posts Tagged ‘Assistive Technology’
I’ve been volunteering for The Aidis Trust since early June 2016, with my first blog post having been published on 28 June 2016 , a year ago. So now, seeing as it’s been just over a year since my first post was published, I thought I’d write a blog about how I’ve found the experience of volunteering for The Aidis Trust so far, what I do for the blog and a bit about how my creative process works.
As you may know, the Aidis Trust has been running a project called Everyone Can Game, which aims to help disabled people to become involved in gaming. As a part of which, there have been gaming days to get disabled children playing games in an accessible way. Well, I thought it might be a good opportunity to catch up on how things are going as well as talk all things gaming with one of the project’s volunteers.
Recently we had a chat here at The Aidis Trust about the image descriptions we put on our blog to help visually impaired people, so I thought it may be useful to write a post about why it’s important to have these image descriptions.
When you think of comics and graphic novels, one of the first assumptions is that they are a visual medium. Therefore, it only follows that they aren’t accessible to the blind, right? Well, Guy Hasson is trying to change that through his comic book company Comics Empower, that make comic books into audio format for blind and visually impaired people to read.