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Posts Tagged ‘Accessible gaming’

Playing with Steam – how accessible is it?

 a screen capture of Steam's shop webpage

 

This week, I decided to test out one of the leading games platforms available for the computer, for its accessibility, particularly for users with limited vision. A games platform is a gaming centre with a library of games available to buy and download – a bit like iTunes – as well as a community with forums where people can share tips and ideas on different games. Many games now require either Steam, Origin or Uplay so I best find out if I can use them with my screen-reading software.

Moving into Gaming

Kinnectimals

I want to find out how games consoles have changed since I used to play them years ago. I’m going to be looking particularly at the new ways that can be used to play games using movement.  I promised that there would be a blog on the accessibility of games consoles and here it is!

Accessible Gaming: Who Are The Players?

Link centred

This week, I’m writing about some complex technical gaming technology and its accessibility features. This blog will be coming soon. In the meantime though, I couldn’t help but write in response to a fellow blogger and his take on the world of computer game accessibility, as he says, ‘to those with – and without – disabilities.’  

Accessible Gaming: Know The Rules

Cloud - Final Fantasy 7 

This week as part of my series on accessible gaming, I’m looking into how the large games creators (EA, Activision etc.) are working to make their games more accessible to disabled gamers. Having just started out in the world of accessible gaming myself, I wanted to investigate.