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Posts Tagged ‘Accessible gaming’

Moving into Gaming

Kinnectimals

I want to find out how games consoles have changed since I used to play them years ago. I’m going to be looking particularly at the new ways that can be used to play games using movement.  I promised that there would be a blog on the accessibility of games consoles and here it is!

Accessible Gaming: Who Are The Players?

Link centred

This week, I’m writing about some complex technical gaming technology and its accessibility features. This blog will be coming soon. In the meantime though, I couldn’t help but write in response to a fellow blogger and his take on the world of computer game accessibility, as he says, ‘to those with – and without – disabilities.’  

Accessible Gaming: Know The Rules

Cloud - Final Fantasy 7 

This week as part of my series on accessible gaming, I’m looking into how the large games creators (EA, Activision etc.) are working to make their games more accessible to disabled gamers. Having just started out in the world of accessible gaming myself, I wanted to investigate.

Accessible Gaming: An Introduction

Game screenshot

Gaming is brilliant fun, but it is harder to access the world of gaming when you have a disability. In a series of blog posts over the coming weeks, I will be reviewing the various ways that people with disabilities can access games over the Internet or through the use of games consoles, such as the Xbox or the Wii U.

Addictive little switch friendly game

You’ll either love it or hate it. However, the interface works really well with 4 switches.

 2056game

 

It’s a game that at first looks like a sudoku puzzle, however, it isn’t. You slide tiles either left, right, up or down and if any adjacent cells have the same number in them, then they merge. If none are merged, then you’re fed a ‘2’ in a cell.