This week, I’m writing about some complex technical gaming technology and its accessibility features. This blog will be coming soon. In the meantime though, I couldn’t help but write in response to a fellow blogger and his take on the world of computer game accessibility, as he says, ‘to those with – and without – disabilities.’
Archive for August, 2014
This week as part of my series on accessible gaming, I’m looking into how the large games creators (EA, Activision etc.) are working to make their games more accessible to disabled gamers. Having just started out in the world of accessible gaming myself, I wanted to investigate.